Jason Yan: September 2007 Archives
Gamers around the world anxiously awaited the promised Team Fortress 2 beta last night. A quarter before midnight, the game files began decrypting, but it wasn't until a quarter past midnight last night before the game was actually playable. I haven't been too excited for TF2, but it's probably the first PC game I've bought in a few years if you don't count the second copy of Diablo 2 I purchased last summer (well, I also purchased Battlefield 2 sometime in 2005 but have never gotten past installing the game).
I was never fond of Team Fortress Classic to begin with, but I loved Quake Team Fortress. TFC always felt to me like you were holding bricks that prevented you from running at the normal (QWTF) speed. I am also patiently waiting for someone to create the town2/town4 map (cops and robbers) for TF2. The graphics are great -- I really like the cartoon-like approach they took with the graphics. I haven't played enough to determine how I like the gameplay yet, but I do miss grenades.
The one thing I feel Valve made a good decision about was the inclusion of stats in their new Steam Community. I like how I no longer need to have a favorite server to play on just to maintain stats (a la PsychoStats or HLstatsX). Hopefully they implement something like this for CS:S. You can see my TF2 stats here. One thing they need to work on is privacy settings since your information becomes public once you create your community ID.
Screenshots available after the break.
I was never fond of Team Fortress Classic to begin with, but I loved Quake Team Fortress. TFC always felt to me like you were holding bricks that prevented you from running at the normal (QWTF) speed. I am also patiently waiting for someone to create the town2/town4 map (cops and robbers) for TF2. The graphics are great -- I really like the cartoon-like approach they took with the graphics. I haven't played enough to determine how I like the gameplay yet, but I do miss grenades.
The one thing I feel Valve made a good decision about was the inclusion of stats in their new Steam Community. I like how I no longer need to have a favorite server to play on just to maintain stats (a la PsychoStats or HLstatsX). Hopefully they implement something like this for CS:S. You can see my TF2 stats here. One thing they need to work on is privacy settings since your information becomes public once you create your community ID.
Screenshots available after the break.
Continue reading Team Fortress 2 Beta.